This paper describes the development of three digitalsound prototypes based on three sounding objects se-lected from those in use at the Swedish Radio Sound Stu-dio. Knowledge about historical and current creative prac-tice was gathered through an in-depth interview with theSwedish Radio sound engineer and sound maker MichaelJohansson and the observation of his Foley practice. Adesign workshop was carried out with music composersand interaction designers to ideate how these historicalsound design concepts could be developed in the digitaldomain. On the basis of the workshop results, we builtthree prototypes that were exhibited at Tekniska Museetin Stockholm where we gathered feedback from 126 peo-ple. Finally, we discuss what we have learnt from utilisingan approach rooted in historical creative practice, empha-sizing benefits for contemporary digital sound design.